Manual incorporation of camera registration screen library

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Manual incorporation of camera registration screen library

overview

This section explains how to manually incorporate "Camera Registration" in the Screens Library.

 

If you are building your own project and want to incorporate camera registration, please refer to this procedure.

 

 

 

Manual incorporation of camera registration screen library

Below are the steps to manually incorporate "Camera Registration" in the Screens Library.

 

■ Work procedure

 

1.Select Screens Library from the Libraries tab

 

Select the Library tab in Panel Editor and set the type to "Screen Library." The display in the center of the screen will then switch to the library selection screen.

 

p_videosetup_0084

 

 

2.Import "Camera Registration" from the Screen Library

 

Select "Camera Registration" from the screen library list and drag and drop it onto "client.xml" in the project tree.

 

p_videosetup_0085

 

 

p_videosetup_0086

 

Then, a folder called "_Video" was created as shown on the left, and the entire set of forms necessary for the screen library were copied.

 

_Video - Complete camera registration screen

 

 

 

 

 

 

3.Implementing the process for calling the camera registration screen

 

Once you have embedded the form from the screen library, set it up so that it calls up the camera registration screen. The easiest way to do this is to add a camera registration call button as an item to the menu or information bar. The camera registration call is available as a "special function" for the menu item.

 

(Example of icon displayed on information bar)

p_videosetup_0118

 

 

Alternatively, you can call it from a script on a button pasted on a form. When calling it from a script, please note that the main screen of the video registration screen library is a form called "_VideoSetup", unlike other screen libraries. You can call the camera registration screen by displaying this form as a pop-up dialog. For details on how to call a screen from the screen library, please refer to "Calling a Screen Library Screen" in the Screen Creation Guide.